Warm white & cold white are shown incorrect in 3D

graphic representation in 3 dimensions
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autogedrocht
Posts: 42
Joined: 07 August 2012, 20:27

Warm white & cold white are shown incorrect in 3D

Post by autogedrocht »

Dear Sweetlighters,

First of all, its great software!!! I use it for years now and it works great!

My problem,

I got a par 64 fixture with 2 channels, cold white & warm white.
http://www.highlite.nl/Shop/Products/En ... _id=116165

When I added the fixture i used the colors white and amber, but when i look in 3d view, the lamp is always on (white).
It should be like this, when i move fader1/dmx ch1 up, i want a white beam, and when i move fader 2/dmx ch2. i want an amber beam to show. And ofcourse i can mix the 2 channels.

But whatever i do, only a white beam is shown and it aint dimmeble. Strangely enough, when i use RGB colors it works fine. It works even when i use White and Green, or Amber and Green, but not White and Amber.

What am i doing wrong? I have this a few years already, so i'm looking for a solution.

regards,
autogedrocht


edit: added a picture
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support
Administrateur
Posts: 11029
Joined: 07 December 2009, 16:32

Re: Warm white & cold white are shown incorrect in 3D

Post by support »

Sorry but 3DView is presently not able to manage "warm white" and "cold white" channels.
Problem noted.
The Lighting Controller
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