How to show "old" parcans with different colors [fixed]
Posted: 09 December 2014, 14:14
Hello everyone.
I´ve got a question about editing fixtures.
Example:
I create a fixure, for example a Par can and patch it 8 times beacause I have eight of them in real. I set the beam color to white for all of them.
Now I put a green color filter on numer 4. (in real-life). I also want to have number 4 yellow in 3D-View. So I open number 4 in the fixtures editor, change the beam color to green and save. The problem is:
If you edit one fixture of a group of fixtures which you created together, the changes will be saved for all fixtures of this "virtual group".
So how can I only change just one fixture without recreating it completely new?
This also happens with dmx channels, levels, etc, not just the beam color for 3D-View!
Greetings
Lighter007
I´ve got a question about editing fixtures.
Example:
I create a fixure, for example a Par can and patch it 8 times beacause I have eight of them in real. I set the beam color to white for all of them.
Now I put a green color filter on numer 4. (in real-life). I also want to have number 4 yellow in 3D-View. So I open number 4 in the fixtures editor, change the beam color to green and save. The problem is:
If you edit one fixture of a group of fixtures which you created together, the changes will be saved for all fixtures of this "virtual group".
So how can I only change just one fixture without recreating it completely new?
This also happens with dmx channels, levels, etc, not just the beam color for 3D-View!
Greetings
Lighter007