Has anybody experienced delays when running complex scenes?
I'm programing 16 fixtures and in one scene there are changes that occur up to .12 seconds from each other for a 120bpm song and a particular scene that lasts 4 seconds total, starts to drag when looped in the timeline. Is this something that can get fixed? Or is this something unavoidable when doing complex scenes?
Delay on complex scenes [moved]
Re: Delay on complex scenes [moved]
The minimum duration for one step is 0,05 second.
When you enter a duration lower than 0,05, it should be automatically changed to 0,05.
This is not the case presently ; we will fix this soon.
When you enter a duration lower than 0,05, it should be automatically changed to 0,05.
This is not the case presently ; we will fix this soon.
The Lighting Controller