Soft Patching need confirmation for "delete" action

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Pink LD
Posts: 688
Joined: 04 January 2010, 19:03

Soft Patching need confirmation for "delete" action

Post by Pink LD »

Support:
Soft Patching does not have a confirmation screen for the right click choice of "Delete". I wanted to edit a patch and accidentally click "Delete" and *POOF* my patch was gone. I don't mind if "Edit" doesn't have a confirmation screen but "Delete" would be nice, i.e. "Are you sure you want to delete this patch? Yes? No?"
support
Administrateur
Posts: 10845
Joined: 07 December 2009, 16:32

Re: Soft Patching

Post by support »

You can accidentally delete only one line, which is not a so big problem !
We are afraid the confirmation for each "delete" action would be a bit boring (imagine when you have to delete many lines).
The Lighting Controller
Pink LD
Posts: 688
Joined: 04 January 2010, 19:03

Re: Soft Patching need confirmation for "delete" action

Post by Pink LD »

I see your point. I only lost 8-10 lights I had patched so I fixed it fairly quickly.
Having said that I can't "shift" or "Alt" select multiple channels to mass delete a patch. So I still have to delete a patch channel by channel in preparation of the next patch of the next show.
support
Administrateur
Posts: 10845
Joined: 07 December 2009, 16:32

Re: Soft Patching need confirmation for "delete" action

Post by support »

Understood.
"multi-selection for delete lines in dmx patch" is added in the TODO list.
The Lighting Controller
Pink LD
Posts: 688
Joined: 04 January 2010, 19:03

Re: Soft Patching need confirmation for "delete" action

Post by Pink LD »

Tango Yankee! :D
Arjan
Posts: 47
Joined: 09 April 2011, 07:57

Re: Soft Patching

Post by Arjan »

support wrote:We are afraid the confirmation for each "delete" action would be a bit boring (imagine when you have to delete many lines).
Quite so, confirmation boxes are bad :D . It's much, much better to provide a good UNDO functionality so that the user can recover from accidents. In a dialog box a common and 'simple' way of providing some form of UNDO is to have both a Cancel and an Apply button. Cancel effectively undoes allthe changes since the dialog was created. Not perfect (especially if it's a tabbed dialog: what does the Cancel button do exactly, what happens if you switch tabs?) but it can save your skin sometimes. Even better is a multi-level undo/redo.

About Face by Alan Cooper is my favorite book on user interface design, although the 3rd edition does have a bit more management blah blah than I like. Still contains lots of good advice though and some amusing examples of bad interface design.
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