no lights in Live, with "dimmer/R/G/B" fixtures [fixed]
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- Posts: 133
- Joined: 21 September 2015, 09:48
Re: no lights in Live, with scene made in pixels
@support: you mean when starting theLightingController software in the club where i work, first thing i have to do is going to Editor / Steps / select all my four sweeperbeams by group, (key D) and open the dimmer channel and then all my gerenated pixel scenes will light up and work until i quit the application?
Re: no lights in Live, with scene made in pixels
We prefer one of these two solutions:
1. another button in Live, with channels "dimmer" at 100%
2. force the channel "dimmer" to 100% in the "Fixture properties > Shared channels", in Pixels
1. another button in Live, with channels "dimmer" at 100%
2. force the channel "dimmer" to 100% in the "Fixture properties > Shared channels", in Pixels
The Lighting Controller
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- Posts: 133
- Joined: 21 September 2015, 09:48
Re: no lights in Live, with scene made in pixels
your solution number 1 is easy but cost's me a button.
i'll try your second solution first. I''ve changed the Shared channels for each of my four sweeperbeams to this now as you can see on the screenshot:
![Image](http://i.imgur.com/6N8CgkT.png)
Will try it out in the club next weekend.
thx for the suggestions.
i'll try your second solution first. I''ve changed the Shared channels for each of my four sweeperbeams to this now as you can see on the screenshot:
![Image](http://i.imgur.com/6N8CgkT.png)
Will try it out in the club next weekend.
thx for the suggestions.
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- Posts: 133
- Joined: 21 September 2015, 09:48
Re: no lights in Live, with scene made in pixels
This second solution was the trick (your first solution didn't work) with every new chase i made (didn't work with the already made older ones) thanks Guy's.support wrote: 2 force the channel "dimmer" to 100% in the "Fixture properties > Shared channels", in Pixels
I can start now.