Movement range of fixture is shorter in the 3D simulator
Posted: 26 July 2015, 06:41
I do shows on the go before arriving to location, but it is a bit hard to predict were the light beam will end, when creating in 3DView the fixture in the simulator does not have the accurate range of movement that the fixture I am working on actually has... It does not need to be exact, I looked here and around the program to see if I can tweak this, but no success. I already tried several OS and computers and in all I have the same issue.
Does anybody know how to fix this, or do I need a patch or something? I am running the latest software downloaded from this site V7.1.54
Thank you for reading this post
Moroko
Does anybody know how to fix this, or do I need a patch or something? I am running the latest software downloaded from this site V7.1.54
Thank you for reading this post
Moroko
