[Fixed] My 3D Imager has gone wonky for 2 of my Fixtures

graphic representation in 3 dimensions
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Pink LD
Posts: 688
Joined: 04 January 2010, 19:03

[Fixed] My 3D Imager has gone wonky for 2 of my Fixtures

Post by Pink LD »

My Chauvet 150 spots I use as performer halos are generating their beams on 3D via LED pars in the rig?!? I can't get the beams to image out of the the correct fixtures.
Last edited by Pink LD on 25 March 2015, 18:55, edited 1 time in total.
Earl Harvey
Posts: 224
Joined: 18 June 2012, 12:09

Re: My 3D Imager has gone wonky for 2 of my Fixtures

Post by Earl Harvey »

This has also become a source of aggravation for me as well...
I'm curious what is the maximum amount of fixtures per universe ? in 2-d as well as the fixtures page?
im using over 50 in a single universe...
support
Administrateur
Posts: 11029
Joined: 07 December 2009, 16:32

Re: My 3D Imager has gone wonky for 2 of my Fixtures

Post by support »

Are you able to post an easy lightshow showing this problem ?
The Lighting Controller
Pink LD
Posts: 688
Joined: 04 January 2010, 19:03

Re: My 3D Imager has gone wonky for 2 of my Fixtures

Post by Pink LD »

I would like to think you could control up to 512 single channel fixtures per universe.
Pink LD
Posts: 688
Joined: 04 January 2010, 19:03

Re: My 3D Imager has gone wonky for 2 of my Fixtures

Post by Pink LD »

Turns out something was patched in the same channels, I finally found it and removed it. Problem solved. I did not know that in some circumstances you can patch separate fixtures over each other, and I don't mean clone, I understand that.
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