Delay on complex scenes [moved]
Posted: 22 November 2011, 07:35
Has anybody experienced delays when running complex scenes?
I'm programing 16 fixtures and in one scene there are changes that occur up to .12 seconds from each other for a 120bpm song and a particular scene that lasts 4 seconds total, starts to drag when looped in the timeline. Is this something that can get fixed? Or is this something unavoidable when doing complex scenes?
I'm programing 16 fixtures and in one scene there are changes that occur up to .12 seconds from each other for a 120bpm song and a particular scene that lasts 4 seconds total, starts to drag when looped in the timeline. Is this something that can get fixed? Or is this something unavoidable when doing complex scenes?