Re: TimH Feedback - V9.0.0
Posted: 21 May 2018, 23:02
Hi Support,
Just downloaded the latest build and am running it in 64 Bits mode. Some feedback.
- The tabs in the "Fixtures settings" window are much easier to see now!
- The new layout of the "Generator Fixtures" window is also much better. However, it would be great if there was a "randomise order of fixtures" button!!
- There are still white lines joining cloned fixtures together. Can these lines be removed for cloned fixtures (or at least turned off?)
- When running 3D View with Open GL Compatibility turned ON, the brightness is always very high, even with the brightness slider in "Stage Settings" turned all the way down. Is there a way to make the 3D View a bit darker?
- Reverse Iris function still not fixed on Iris channels that have more than one function on the channel.
For the Graphics glitches:
I am running the 64Bit ShowXpress build on my main PC.
Running 3D View on my internal (intel) graphics card with OpenGL Compatibility turned OFF works *mostly* fine, with a few small glitches.
Running 3D View on my intel graphics card with Open GL Compatibility turned ON works perfectly, but looks much lower quality.
Running 3D View on my NVidia Grahpics card with Open GL Compatibility turned OFF creates the same green pixelated grahpics glitches I showed earlier
Running 3D VIew on my NVidia Graphics card with Open GL Compatibility turned ON works perfectly, but looks much lower quality.
I will make a video later showing these glitches. I am happy to run in Open GL Compatibility mode if need be, but it doesn't look very good by comparison to the new render. Really the only major thing I want from the render is that lower brightness. Is there a way this can be achieved??
Just downloaded the latest build and am running it in 64 Bits mode. Some feedback.
- The tabs in the "Fixtures settings" window are much easier to see now!
- The new layout of the "Generator Fixtures" window is also much better. However, it would be great if there was a "randomise order of fixtures" button!!
- There are still white lines joining cloned fixtures together. Can these lines be removed for cloned fixtures (or at least turned off?)
- When running 3D View with Open GL Compatibility turned ON, the brightness is always very high, even with the brightness slider in "Stage Settings" turned all the way down. Is there a way to make the 3D View a bit darker?
- Reverse Iris function still not fixed on Iris channels that have more than one function on the channel.
For the Graphics glitches:
I am running the 64Bit ShowXpress build on my main PC.
Running 3D View on my internal (intel) graphics card with OpenGL Compatibility turned OFF works *mostly* fine, with a few small glitches.
Running 3D View on my intel graphics card with Open GL Compatibility turned ON works perfectly, but looks much lower quality.
Running 3D View on my NVidia Grahpics card with Open GL Compatibility turned OFF creates the same green pixelated grahpics glitches I showed earlier
Running 3D VIew on my NVidia Graphics card with Open GL Compatibility turned ON works perfectly, but looks much lower quality.
I will make a video later showing these glitches. I am happy to run in Open GL Compatibility mode if need be, but it doesn't look very good by comparison to the new render. Really the only major thing I want from the render is that lower brightness. Is there a way this can be achieved??