It's not the ideal solution though. It makes for much simpler programming and show operation if you just have to press "next", there is less to go wrong and it would save allot on programming time. You also have to have some time go by in timeline in order to reach the pause, If I cue for every note in a series of brass stabs they can go past very quickly, so you have to place a pause ridiculously close to the scene. It is also quite hard to read the show after a while as the labels disappear under one-another.JohnRichards wrote:For theatre use I use timeline with a whole lot of pauses. This is effectively my cues, and it works great.
Do you see what I mean?