Request - More than 10 heads [done]

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SeekLighting
Posts: 364
Joined: 03 April 2017, 02:28

Request - More than 10 heads [done]

Post by SeekLighting »

Hi Support,

Could the number of heads in the Multi-head function in the fixture editor be raised from 10 to maybe 16 or 32? This would be very useful when creating fixture profiles for pixel mappable fixtures.

Regards,

Tim H
support
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Joined: 07 December 2009, 16:32

Re: [Request] - More than 10 heads

Post by support »

Please tell the brand&model of such fixture with more than 10 moving heads.
The Lighting Controller
SeekLighting
Posts: 364
Joined: 03 April 2017, 02:28

Re: [Request] - More than 10 heads

Post by SeekLighting »

The multi-head fixture function can be used for much more than just control of multiple moving heads in one fixture. It allows you to create fixtures which (for example) are a single moving head, but may have many different, individually controlled light sources on it.

The Chauvet Maverick MK Pyxis is an example of this. - https://www.chauvetprofessional.com/wp- ... ev1_WO.pdf
It is a moving head spot with a centre light, and a ring, with the ring further divided in to 10 pixels. There is also a background light, meaning a total of 12 heads.
1) The centre light
2-11) The pixels of the ring
12) The background light


Another example of the use of multi-head fixtures is not to control multiple moving heads in one fixture, but more to control pixel-mappable fixtures in Editor, and thereby also being able to display pixels scenes in 3D view. I show how I use the new multi-head fixture to achieve this in this video: https://www.youtube.com/watch?v=f58iumJBRng

An example of a pixel fixture with more than 10 heads is the Chauvet Freedom Stick. - https://www.chauvetdj.com/wp-content/up ... ev4_WO.pdf
In 50 channel mode, this fixture has 16 individually controllable RGB pixels. In order to be able to accurately control this in Editor, as well as accurately represent it in 3D View, there would need to be support in the software for 16 individual heads in the fixture editor.

Another example is simple WS2811 RGB pixel controllable LED tape. With this stuff, the only limitation to the number of individually controlled pixels is the size of the universe. You can have up to 170 RGB heads in one fixture. Obviously, since this is just an "RGB" fixture with no other channels, you could get around this by creating 170 individual fixtures in the software. But it is an extreme example of what I am trying to talk about.
support
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Re: [Request] - More than 10 heads

Post by support »

Makes sense.
Noted.
The Lighting Controller
kamikazepyro9
Posts: 10
Joined: 09 May 2016, 16:51

Re: [Request] - More than 10 heads

Post by kamikazepyro9 »

Second this request, would be extremely useful to have.
Paul
Posts: 3
Joined: 20 August 2019, 07:18

Re: [Request] - More than 10 heads

Post by Paul »

I just discovered the multiple heads feature and would like to use it for my Showtec LED LIGHT BAR 12 PIXEL fixtures (https://assets.highlite.com/attachments ... _GB_V1.pdf).
However to simulate all pixels I need 12 heads, is it possible to add more heads? Would be great!
support
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Re: [Request] - More than 10 heads

Post by support »

Noted "increase from 10 to 12" (12 is fair as max value LED bars)

But please note that:
The tabs "Steps/Generator" are fine to program multi pan/tilt fixtures.
But they are not friendly for multi pixels fixtures.
Please use the tab "Pixels" for multi pixels fixtures.
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Paul
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Joined: 20 August 2019, 07:18

Re: [Request] - More than 10 heads

Post by Paul »

Thanks! That would be great!
support
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Re: [Request] - More than 10 heads [done]

Post by support »

The Lighting Controller
SeekLighting
Posts: 364
Joined: 03 April 2017, 02:28

Re: Request - More than 10 heads [done]

Post by SeekLighting »

Hi Support,

I finally got round to updating to 9.2.7. The ability to go to up to 20 heads in the fixture editor is much appreciated! :D
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