In editor if I create a step with a timing that is not a multiple of 0.05s (i.e. 0.14s) the editor appears to round up the step and cause the total time displayed for the scene to be incorrect. This is especially problematic when programming these steps for use in Live, where the timing is off relative to a song. Can anyone explain to me how these rounding errors occur so that I can anticipate how far off the clock will be? Right now, I'm stuck using ad-hoc guess and check, which is compounded if I use multiple steps in a row with timings that are not multiples of 0.05.
I know that it's possible to speed up the DMX refresh rate/frame rate if you're willing to use less than 512 channels, is that a feature that can be included in V7 so that each step could have a time resolution of less than 0.05s?
Also, it would be nice to have waveforms displayed for songs loaded in Live-Timeline and it would be even nicer if I could start Timeline in the middle of a song and have scenes display correctly; currently I'm stuck playing back Timeline from the start every time, which burns a lot of time when I choreographing lights to a song.
Thanks!