Does the StandAlone not work...?

upload scenes in the standalone memory of the interface

Does the StandAlone not work...?

Postby plusstudio » 24 June 2014, 22:26

Does the StandAlone not work...?
I can not upload to the remote...

what am I doing wrong....?
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Re: Does the StandAlone not work...?

Postby support » 25 June 2014, 07:54

Yes it should.
Please post (or email us) your lightshow (with the standalone settings). We will check that.
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Re: Does the StandAlone not work...?

Postby ERC » 07 August 2014, 08:41

still does NOT work in Sweetlight V7 and in QuickDMX please fix this bug asap!
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Re: Does the StandAlone not work...?

Postby support » 09 August 2014, 22:06

We are not able to reproduce the crash, BUT we found two problems:

Problem #1 (with interface D512 only):
When interface D512 is plugged, the dropdown box is set to "disable". This is a bug. To workaround this, please run the software without any interface, in order to set this dropdown box to "Zone #1". Then next time you will run the software with the D512 plugged, the dropdown box will stay to "Zone #1". (we will fix that bug later).

Problem #2
The timeline to scene conversion seems to create sometimes corrupted scenes.
In order to check with "clean" scenes, please do this:
- go in folder "YourLightShow/StandAlone/scenes/"
- when existing, delete the scene "universe1_button1.sce" (this is the scene generated by the timeline in tab "StandAlone")
- copy a scene from the folder "YourLightShow/scenes/"
- paste the scene in the folder "YourLightShow/StandAlone/scenes/"
- rename the scene by "universe1_button1.sce"
Then try again the StandALone upload function, without doing anything in the timeline (otherwise you will override the scene).
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Re: Does the StandAlone not work...?

Postby support » 11 August 2014, 10:56

Here is the executable with "Disable" to "Zone #1" bug fixed (V7.1.8): http://download.thelightingcontroller.c ... roller.zip

Caution: the generated scene is corrupted when there is no scene starting at time "0:00:00". This will be fixed asap. In the meantime, please put always a scene at time 0, in the timeline.
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