Pixel Scene - Not centered

create scenes for multi-RGB channels fixtures

Pixel Scene - Not centered

Postby djdad » 19 February 2020, 14:55

I have read a couple posts related to the center of a pixel fixture, but i cant tell if those are related to my issue , so here it is..

I have created a "Dance floor", with 36 RGB "blocks" in a 6x6 matrix and trying to apply the Rainbow Boxed pixel effect.

pista_rainbow.png
pista_rainbow.png (128.39 KiB) Viewed 1096 times


As you can see, the result is not centered. Any advise ?
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Re: Pixel Scene - Not centered

Postby djdad » 19 February 2020, 15:59

btw, shouldnt the grids be squares instead of rectangles ?
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Re: Pixel Scene - Not centered

Postby support » 19 February 2020, 22:27

So far, a 5 pixels square can not stand perfectly in the middle of a 6 pixels square.
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Re: Pixel Scene - Not centered

Postby djdad » 24 February 2020, 19:58

5 pixels square ? How do i tell that its 5 pixels ? And is this the case for Circular and Conical ?
Is there a chance this to be improved ?
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Re: Pixel Scene - Not centered

Postby thorehl » 11 March 2020, 21:31

support wrote:So far, a 5 pixels square can not stand perfectly in the middle of a 6 pixels square.

Not to poke the horse here, but this is a 6x6 square, and a center ring inward or outward sould be 6x6, 4x4, 2x2 (middle) and repeat to be centered.
If one has an odd number square it would be 5x5, 3x3, 1 (middle).
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Re: Pixel Scene - Not centered

Postby support » 12 March 2020, 09:03

The reason is Pixels presently works with GIF pictures layers, and it is not easy to improve that with this concept.
We keep that in mind for the next major software version.
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