Multiple Aperture, Non-RGB

create scenes for multi-RGB channels fixtures

Multiple Aperture, Non-RGB

Postby Pitwipe » 04 May 2019, 17:10

Support,

I have some fixtures with multiple apertures but they use macros to define the color of each rather than the 3x RGB channels, can this be adapted to work with pixels?
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Re: Multiple Aperture, Non-RGB

Postby support » 04 May 2019, 22:03

Our software is not able to read the fixture embedded macro functions.
Sorry but this is impossible.
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