scenes interact between each other

only for things which concern both Buttons and Timeline

scenes interact between each other

Postby support » 29 August 2010, 14:27

This is certainely a problem of priority.
With active channels, the last takes priority.
Non active channels have no effect.


To avoid interaction between scenes, non used channels must remain non active.
To make a channel not active, right mouse click on channel icon to get the popup menu and select "Disable channel".
The Lighting Controller
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