Mark - Moviled 304

graphic representation in 3 dimensions

Mark - Moviled 304

Postby mrchacha100 » 01 May 2024, 20:00

Can you please check that this fixture Mark - Moviled 304 works correctly in your 3D?

This is the fixture you created for me.

I am having massive problems even moving the head in Editor and as soon as I activate a palette all other lights stop working until these lights are released from the palette.

Using the latest Mac QuickDMX version with fix file.

Thanks

Link to Files

https://drive.google.com/drive/folders/ ... share_link
mrchacha100
 
Posts: 100
Joined: 02 April 2018, 11:56

Re: Mark - Moviled 304

Postby support » 01 May 2024, 21:17

The 14 channels mode looks ok for 3DView, because it has only one beam (RGBW).

Regarding the 24 channels mode, 3DView is not able to straight show a moving head fixture with more than one beam.
Sorry for that.
The Lighting Controller
support
Administrateur
 
Posts: 10599
Joined: 07 December 2009, 16:32

Re: Mark - Moviled 304

Postby mrchacha100 » 06 May 2024, 14:04

Hello. I am using the 14 channel mode but the head is unresponsive in 3D. It does not move accurately. Can you open the attached light show and see if it behaves correctly? M1 and M2 macs being used again. Also the when a palette is activated the 3D stop working completely.

All palettes and positions can be found in the Romantic live page tab.

Thank you for the help
mrchacha100
 
Posts: 100
Joined: 02 April 2018, 11:56

Re: Mark - Moviled 304

Postby support » 09 May 2024, 09:40

We are able to see the problem, which is on MacOS only.
(we first checked only on Windows)

We are working on it.
We will come back to you asap.
The Lighting Controller
support
Administrateur
 
Posts: 10599
Joined: 07 December 2009, 16:32

Re: Mark - Moviled 304

Postby mrchacha100 » 09 May 2024, 09:59

Great...thank you so much...really appreciated!
mrchacha100
 
Posts: 100
Joined: 02 April 2018, 11:56

Re: Mark - Moviled 304

Postby support » 09 May 2024, 14:25

The problem is not fixed yet, but this info may help you in the meantime: here if we change the DMX addresss of "Mark_MoviLed304(14ch)" from #1 of universe#2 to #2 of universe#2, then all moving heads run smoothly.
Could you please confirm this is same in your system ?
The Lighting Controller
support
Administrateur
 
Posts: 10599
Joined: 07 December 2009, 16:32

Re: Mark - Moviled 304

Postby mrchacha100 » 14 May 2024, 11:12

Hello.

Yes.

This is the case for me too. Changing the DMX address to 2 fixes the 3D viewer problem. I don't think that I can keep this address at the moment as access to the roof of the theatre requires the hire of a crane.

But thank you for working on the problem..
mrchacha100
 
Posts: 100
Joined: 02 April 2018, 11:56

Re: Mark - Moviled 304

Postby support » 14 May 2024, 14:56

Noted.
We will work on that problem asap.
The Lighting Controller
support
Administrateur
 
Posts: 10599
Joined: 07 December 2009, 16:32


Return to 3DView

Who is online

Users browsing this forum: No registered users and 2 guests