Thank you for the feedback.
Good news !
request - global Offset [done]
Re: request - global Offset
The Lighting Controller
Re: request - global Offset
@TimH :
If you are able to reproduce : "This update seemed to cause a crash elsewhere in the software. When attempting to edit the channels of a master fader, the software crashes.", we are interested on how to do.
If you are able to reproduce : "This update seemed to cause a crash elsewhere in the software. When attempting to edit the channels of a master fader, the software crashes.", we are interested on how to do.
Re: request - global Offset
This feature was very helpful with a show this week, but it would have been even better if I could put have put in a precise number in addition to having the slider capability.DeeStage wrote:I would be very nice if we can type in a number for the offset of each fixture.
At this time its nearly unpossible to set the pan offset of 8 fixtures to the same value.
moving 8 faders to the same spot is really difficult
Re: request - global Offset
Thank you very much for this feature.
+1 for the ability to type in a number of offset for each fixture
+/-100 % would not be the best way to set an offset for my moving lights because it would not be accurate enough.
Is it possible to increase or decrease the PAN/TILT channels by an absolute ammount of DMX Value ?
For instance:
Create a steps scene with PAN at 128 so that all movers will loock straight to front
Open global offset menu and add or decrease the DMX output by
fixture 1: Pan -5 / Pan fine +165
fixture2: Pan +3 /Pan fine +100
...
The pan fine channel is really nessecary for me becaus im working with Beam moving heads.
without the fine channels its not possible to create an symmetrical parallel look..
I hope you understand what i mean
+1 for the ability to type in a number of offset for each fixture
+/-100 % would not be the best way to set an offset for my moving lights because it would not be accurate enough.
Is it possible to increase or decrease the PAN/TILT channels by an absolute ammount of DMX Value ?
For instance:
Create a steps scene with PAN at 128 so that all movers will loock straight to front
Open global offset menu and add or decrease the DMX output by
fixture 1: Pan -5 / Pan fine +165
fixture2: Pan +3 /Pan fine +100
...
The pan fine channel is really nessecary for me becaus im working with Beam moving heads.
without the fine channels its not possible to create an symmetrical parallel look..
I hope you understand what i mean
Re: request - global Offset
It would be ideal to be able to choose between percent and actual DMX value but if I had to pick one, I would pick absolute DMX value.DeeStage wrote:Thank you very much for this feature.
+1 for the ability to type in a number of offset for each fixture
+/-100 % would not be the best way to set an offset for my moving lights because it would not be accurate enough.
Is it possible to increase or decrease the PAN/TILT channels by an absolute ammount of DMX Value ?
For instance:
Create a steps scene with PAN at 128 so that all movers will loock straight to front
Open global offset menu and add or decrease the DMX output by
fixture 1: Pan -5 / Pan fine +165
fixture2: Pan +3 /Pan fine +100
...
The pan fine channel is really nessecary for me becaus im working with Beam moving heads.
without the fine channels its not possible to create an symmetrical parallel look..
I hope you understand what i mean
Re: request - global Offset
It is now possible to visualize/enter the value in a string box.
Available in the fix file.
Available in the fix file.
The Lighting Controller
Re: request - global Offset [done]
Really like this last update allowing us to type in values!!
I am curious though, the number scheme for the value's has a very high range. How is the software using this value to calculate the offset? Is it done by percentage of 255 ?
I am curious though, the number scheme for the value's has a very high range. How is the software using this value to calculate the offset? Is it done by percentage of 255 ?
Re: request - global Offset [done]
Ah, that makes perfect sense! Thanks.support wrote:No, this is a dmx value in 16bits.