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Can not move objects with the mouse

PostPosted: 13 August 2023, 22:01
by Bric
Hello,

I've seen people moving objects and fixtures around with the mouse in the 3D viewer but I can't find what key or what mouse button they use to do so.

When my object setting menu is open and my object selected the only way I can move it around is with the position slider, that is not very convenient.

How do you do with the mouse please ?

Regards

Re: Moving objects in 3D view

PostPosted: 14 August 2023, 22:06
by support
Could you please post a link of a video showing this problem ?
This may help us to see whether you do something wrong or whether there is another problem.

Re: Moving objects in 3D view

PostPosted: 19 August 2023, 12:47
by Bric
Could you please post a link of a video showing this problem ?

Here is a video of me trying to move objects in the 3D viewer with the mouse :
https://youtube.com/shorts/WuCN98MDUSo

I really can't find how to do it without touching the sliders from the "Object Settings" window :?:
Same with fixtures.

Thank you for your help :)

Re: Moving objects in 3D view

PostPosted: 20 August 2023, 16:30
by support
Noted.
Could you please send us a ZIP of your lightshow via wetransfer (https://forum.thelightingcontroller.com/viewt ... ?f=3&t=168) ?
You can either post the download link here, or email it to us (https://forum.thelightingcontroller.com/viewt ... p?f=3&t=19).

Re: Moving objects in 3D view

PostPosted: 20 August 2023, 22:19
by Bric
Lightshow download link:
https://we.tl/t-C7BI3zaFUg

Re: Moving objects in 3D view

PostPosted: 21 August 2023, 10:01
by support
We are unfortunately not able to reproduce this problem with your lightshow: https://youtu.be/xwMaxKSP6xg
In order to know whether this problem is exclusive with your PC, could you please try on another PC and let us know the result ?

Re: Can not move objects with the mouse

PostPosted: 31 August 2023, 07:54
by Niffo
This could be due to an opengl driver problem. Please try updating your graphics card drivers.
You can also try to switch to "opengl compatibility mode" in "3D settings" (lower performance)